01 Getting Started
Your first hour on the seas
FexrPiece is a One Piece Minecraft server on 1.20.1, built on Mine Mine no Mi (Devil Fruits, Haki, races, fighting styles, the Doriki stat) plus a stack of custom mods for factions, crews, territory, ranks, Doriki abilities, ranked PvP, and the navigation hub.
On your first join a full-screen setup GUI walks you through three permanent choices (resettable only by staff):
- Faction — Pirate, Marine, Revolutionary, or Bounty Hunter. Decides your rank ladder, who you can fight, who you can ally, and your crew type.
- Race — Human, Fishman, Mink, Cyborg, or Buccaneer. Runs a quest line that grants Doriki.
- Fighting Style — your martial path (Black Leg, Swordsman, Sniper, and more), also a Doriki quest line.
Three progression tracks — don't confuse them
- Bounty — your infamy → your faction rank.
- Crew Power (FP) — your territory claim capacity.
- Doriki → points → your abilities and combat scaling.
Everything is reachable from the Logpose — an un-losable compass you get on first join. Right-click it (or /nav) for the Navigation Hub, and its needle points to your current quest. See Nav Hub & Battlepass.
02 Factions
Your alignment in the world
A faction is one of four fixed alignments chosen on first join. It decides your rank ladder, PvP permissions, World Government eligibility, and the type of crew you form.
| Faction | Crew type | Rank ladder (1 → 7) |
|---|---|---|
| Pirates | Pirate Crew | Cabin Boy → Rookie → Marauder → Infamous → Supernova → Great Pirate → Yonko |
| Marines | Marine Squad | Chore Boy → Recruit → Ensign → Lieutenant → Captain → Vice Admiral → Admiral |
| Revolutionaries | Revolutionary Cell | Sympathizer → Cell Recruit → Rev. Officer → Frontier Agent → Rev. Captain → Rev. Commander → Chief of Staff |
| Bounty Hunters | Bounty Hunter Guild | Tracker → Freelancer → Vigilante → Grand Hunter → Pirate Hunter → World Hunter → Witcher |
PvP identity at a glance
- Pirates — most aggressive; may attack anyone, even other pirates (never their own crew).
- Bounty Hunters — may attack anyone, including other bounty hunters.
- Marines — anyone except fellow Marines.
- Revolutionaries — anyone except fellow Revolutionaries.
03 Crews
Your flag, your name, your legend
A crew is the player-made group you build together — it owns territory, holds a treasury, flies a custom flag, and forms alliances. Its type matches your faction. You can play solo (an individual with your own FP), but crews are the heart of the server.
Crew size — 5 to 15
Every crew starts at 5 members and grows to 15. The captain unlocks extra seats by reserving Crew Power (FP) — and since 1 FP = 1 chunk, each seat is land the captain gives up (returned if the seat is released). Seat cost is configurable; the live default is a low 2 FP per seat.
Roles & permissions
- Leader — full control, plus disband the crew and appoint trusted members.
- Officer / Trusted — invite/kick, manage claims and allies, withdraw from the treasury.
- Member — build within claims, deposit to the treasury, use the crew home.
Flag, diplomacy & treasury
- Flag — a PNG upload shown on the UI, leaderboards, and the territory map (as your jolly roger).
- Diplomacy — set crews as Ally (no PvP damage, lavender nameplate), Enemy, or Neutral. Faction rules restrict who can ally (see PvP).
- Treasury — a shared Belly bank; any member deposits, trusted members withdraw.
Commands
Root command /crew (aliases /f /faction /c /fp): create · info · power · claim · unclaim · toggleclaim · sethome · home · promote · demote · transfer · bal · map. Inviting, kicking, trusting and alliances are handled in the crew GUI.
04 Territory & Kingdoms
Hold the map, hold the power
Two tiers: standard chunk claiming (any crew) and full island ownership as an official kingdom.
Tier 1 — Chunk claiming (Crew Power)
- Each player brings 30 FP at the start, scaling with rank (max 300, or 350 at the capped top rank). A crew's FP is the sum of its members'.
- Claim with /c claim, or /c toggleclaim to claim as you walk. Read /c power as Crew (claimed chunks / current FP).
- Dying costs 5 FP (regenerates 1/hour while online). If your FP falls below your claim count, rivals can take your land — so sieges are won by killing defenders, not out-numbering them.
| Island type | Claimable? | Build rights |
|---|---|---|
| Survival islands (normal land) | Yes | Full — build and break freely in your claim |
| One Piece islands (canon builds) | Yes | Control only — building requires being the island's official kingdom |
| Spawn | Never | Always protected |
Tier 2 — Official kingdoms
Owning a whole island makes your crew an official kingdom — the only status that grants build rights on a One Piece island. Three paths: WG-protected islands (Marines, Warlord pirates, WG-aligned bounty hunters — with weekly upkeep), Revolutionary kingdoms (no WG protection), or an admin grant for any crew.
- Warlords — pirates granted WG affiliation. 7 slots, admin-granted, Supernova rank or higher only.
| Region | Weekly upkeep | One-time affiliation fee |
|---|---|---|
| East Blue | 1,000,000 | 10,000,000 |
| Grand Line | 5,000,000 | 50,000,000 |
| New World | 15,000,000 | 150,000,000 |
Miss a WG upkeep payment and there's a 72-hour grace period before protection drops and the island becomes capturable.
05 Ranks & Progression
Seven ranks, driven by your bounty
Every faction has 7 ranks. Ranks 1–6 hit at fixed bounty thresholds (same for all factions); the 7th is leaderboard-based — reserved for the top bounties, and lost if you're surpassed.
| Rank | Bounty required | Crew Power (FP) |
|---|---|---|
| 1 | 0 | 30 |
| 2 | 1,000,000 (1M) | 100 |
| 3 | 25,000,000 (25M) | 150 |
| 4 | 100,000,000 (100M) | 200 |
| 5 | 400,000,000 (400M) | 250 |
| 6 | 1,000,000,000 (1B) | 300 |
| 7 | leaderboard slot | 350 |
Top bounties target roughly 4 billion berries. The capped 7th rank (Yonko top 4 · Admiral top 3 · Chief of Staff top 1 · Witcher top 1) adds +50 FP — an edge for the very top, lost if you drop out of the slot. Admins can also grant special titles (Fleet Admiral, etc.) that override the rank display.
06 Bounty System
Infamy is a target on your back
Bounty is your infamy stat (drives rank, grows into the billions). Cash (berries) is your spendable currency. A kill pays out like a wanted-poster reward — it does not drain the victim's wallet.
Where bounty comes from
- PvP kills — the main way to climb: the killer gains bounty equal to 25% of the victim's, the victim loses 15%, and the killer is paid a cash reward on top.
- NPC kills and boss kills create bounty; quests give bonus bounty.
Anti-abuse guardrails
- Same-pair cooldown (10 min) with diminishing returns on repeat kills.
- Doriki guard — the victim's Doriki must be ≥ 50% of yours or the kill pays nothing (no farming the weak).
- No transfers inside protected chunks.
Global player and crew bounty leaderboards track who's most dangerous.
07 PvP Rules
Who can fight whom
PvP is governed by faction. Between two players allowed to fight, PvP is always on. Your own crew and allied crews can never hurt you, and safe zones (like spawn) block all fighting.
| Attacker ↓ \ Target → | Pirate | Marine | Revolutionary | Bounty Hunter |
|---|---|---|---|---|
| Pirate | Y | Y | Y | Y |
| Marine | Y | N | Y | Y |
| Revolutionary | Y | Y | N | Y |
| Bounty Hunter | Y | Y | Y | Y |
Alliance rules
- Marines & Revolutionaries can never ally. Pirates & Marines can never ally.
- Bounty Hunters are the universal diplomats — they can ally with any faction.
- Pirates and Revolutionaries can ally with Pirates, Revolutionaries, and Bounty Hunters.
Looking for structured, fair fights instead of open-world PvP? See Ranked PvP.
08 Doriki & Abilities
The progression backbone
This is the heart of character growth. Instead of getting a full kit at creation, you earn Doriki (your strength stat), convert it into points, and spend those points to unlock abilities and scale your combat.
The loop
- Earn Doriki — mainly from the Race and Fighting-Style quest lines (14/15).
- Doriki → points — 1 point per 20 Doriki. The 20,000 Doriki cap = 1,000 points.
- Spend points in the allocation menu (
/allocate, also on the Nav hub) across four pools.
Race
Your race ability kit + incoming-damage reduction.
Fighting Style
Your style kit + a melee damage bonus.
Devil Fruit
Appears when you eat a fruit — its active kit.
Health
Flat bonus max-HP.
Unlocking abilities
- The first ability of each kit is free; each pool fully unlocks at 250 points, with a kit's moves spread evenly up to that.
- To unlock everything: a fruitless player needs Race 250 + Style 250 = 500 points (10,000 Doriki); a fruit user needs 750 points (15,000 Doriki).
- Passives are always free (Logia intangibility, immunities, race/style passives) — only actives cost points.
09 Combat & Skills
How fighting feels
On top of the ability kits, a dedicated combat layer adds melee combos, dashes, counters, blocks, and animated Devil-Fruit & sword skills.
Melee system
- Most styles (e.g. Swordsman) use a 4-hit combo chain with hit-stun and a finisher, then a short cooldown — the chain clears immunity frames so all hits land.
- Spam styles — Brawler, Black Leg, Gunpowder Fist — are exempt: no combos or cooldowns, just relentless attack speed (capped ~5 hits/sec) and no stun-lock.
- Universal moves: C dash · Left-Alt counter · F block. All keys rebindable under Options → Controls → "One Piece Mod."
Devil-Fruit & sword skills
Fruits and weapons carry their own keybound skills with third-person animations — e.g. Pika Pika (light sword / flight / beams), Goro Goro (Chidori dash), Bari Bari (walls / domes / spikes), and a One Sword Style unlocked via Zoro (needs Yoru + 100,000 Beli). The roster is actively growing.
10 Ranked PvP
Duels · 2v2 · 3v3 · the ELO ladder
A full competitive ladder, separate from bounty and faction rank. Queue for structured arena fights, climb an ELO rating, bet on matches, and spectate.
- Three modes — Duel (1v1), 2v2, 3v3. Standard Elo (start 1000); beating a higher-rated side gains more.
- Match flow — a 60-second prep window (arrange gear, spectators join, bets placed), then GO. Timeouts void the match with no rating change.
- Matchmaking — solo queue with balanced team formation, parties up to 3, and direct challenges.
- Betting — pari-mutuel: all stakes form a pot, winners split it, no house (bets 10 – 1,000,000 belly). You can't bet on your own match or hedge both sides.
- Spectating — watch live matches and cycle fighters' POV with ← / →.
- Big-fight announcements — top-ranked matchups are announced server-wide (and to Discord).
Commands live under /ranked — queue · challenge · accept · forfeit · spectate · bet · party · stats · leaderboard. Ratings and match history feed a live website leaderboard and a Discord bot.
11 Haki
The power of will
Haki is taught through Custom-NPC quest chains with canon teachers. It's universal (any race, no faction gate) and — unlike race/style kits — is never tied to Doriki points. The quests grant the abilities directly. Learn Armament and Observation in either order, then Conqueror's.
Armament — Busoshoku
Rusukaina → Goa Kingdom → Fishman Island. Hardening, Imbuing, Full-Body Hardening, Emission, Internal Destruction.
Observation — Kenbunshoku
Skypiea → Whole Cake. Aura and Future Sight — earned fighting blind.
Conqueror's — Haoshoku
The God Valley arc — forge the Voice of All Things, then solo Xebec for Haoshoku Haki + Infusion.
Leveling
Raw Haki power grows through Mine Mine no Mi's own usage-based leveling. Use it to strengthen it.
12 Races
Five bloodlines, five Doriki lines
Your race runs a quest line with canon teachers. These quests grant Doriki, not abilities — the race's kit unlocks in the Race allocation pool. Two or three lines get you toward the 20,000 Doriki cap.
| Race | Path | Final boss |
|---|---|---|
| Human — Rokushiki | Shells Town → Baratie → Water 7 → Enies Lobby → Egghead | Rob Lucci (post-timeskip) |
| Fishman — Fishman Karate | Arlong Park → Impel Down → Marineford → Ryugu Palace → Sabaody | Vander Decken IX, then X Drake (“Pack of Sharks”) |
| Mink — Electro | Zou → Whole Cake → Zou | Jack |
| Cyborg — Franky Arsenal | Water 7 → Enies Lobby → Sabaody → Dressrosa | Senor Pink |
| Buccaneer | Mary Geoise / Holy Land | World Noble's Champion (+ Will of Oppression capstone) |
13 Fighting Styles
Eight martial paths
Independent of your race, your fighting style is its own Doriki quest line. Again — quests grant Doriki; the kit unlocks in the Fighting Style pool. Some lines finish with a Fruitless capstone quest that grants a fruitless-only move directly.
| Style | Teacher chain | Status |
|---|---|---|
| Black Leg | Zeff → Sanji | Live |
| Brawler | Luffy → Garp → Saitama | Live |
| Swordsman | Koushiro → Blue → Bounty Hunter | Live |
| Sniper | Usopp → Sogeking → Heracles'n | Live |
| Art of Weather | Nami → Usopp / Miss Doublefinger → Old Man | Live |
| Doctor | Hiriluk → Hogback → Shanba | Live |
| Gunpowder Fist | Sergeant Blaze | Live |
| Precision Needle | Dr. Kestrel | Live |
14 Devil Fruits & Crates
Power is a roll of fate — and a race to the crate
Devil Fruits come from Mine Mine no Mi; a custom gacha layers on top. The chase isn't boxes — it's keys. Find a crate (world-spawned or event) and open it with the matching key.
| Crate | Holds | How it's obtained |
|---|---|---|
| East Blue / Grand Line / Supreme | Any fruit (better odds up the tiers) | World-spawn by region |
| King's | Any fruit · top odds | Event-only |
| Logia / Paramecia / Zoan | That fruit type only | Two themed spots each — opened with a type key |
| Weapons / Cosmetic | Gear & cosmetics | Store-exclusive (fexrpiece.net) |
Type-crate homes: Logia at Skypiea & Punk Hazard · Paramecia at Thriller Bark & Whole Cake · Zoan at Enies Lobby & Wano.
World spawns are contested
- Tier crates spawn at fixed spots on a 12-hour cycle, each rolling a chance to appear.
- One physical crate per spot — first to reach and open it wins, so spawns become PvP hotspots.
- The Nav hub's Devil Fruits tile shows every crate's island, tier, and a "SPAWNED" indicator when one is live. Exact coords + teleport are a paid perk.
Keys & reincarnation
- Tier keys come from chests in modded structures; King's keys are event-only; type keys come from hidden quests, events, and reincarnation.
- Reincarnation (planned) — a coming system: kill a Devil-Fruit user while holding an apple for a chance (~10%) to receive the matching type key.
16 Shops & Trading
Where Belly changes hands
Three in-game systems move the Belly economy, all reachable from the Nav hub's Economy tile.
The Global Shop — /shop
A rotating shop with tabs that auto-refresh on a timer — weapons, armor, food, materials, and more — plus a tab of official store items that links to checkout.
Black Market Dealers
Six tiers of fixed-price NPC vendors are the price anchor for the whole economy, scaling from starter gear to the best money can buy. They buy items back at a fraction, and never sell Legendaries, Mythicals, or crate-exclusives.
Player Auction House — /ah
The player marketplace, where items trade at real value. List items for Belly from a GUI, browse and search by category, buy instantly, and get expired listings returned to you.
17 Raid Bosses & Legendaries
The rarest prizes on the seas
Raid Bosses spawn into the live world on a timer and are announced server-wide when a Rare-tier or higher appears. The rule is simple: if you land hits and the boss dies, you get paid — the difficulty is in how rarely the biggest ones show up, not in whether you'll be rewarded.
| Boss | Tier | Signature loot | How often | Status |
|---|---|---|---|---|
| Enel | Legendary | God Staff + 3-piece set | ~1 per day | Live |
| Uta | Epic | Uta's Dagger + ability items | a few per day | Live |
| Crocodile | Epic | Baroque Hook + 3-piece set | a few per day | Live |
| Akainu | Mythical | Fleet Admiral's set + Magma Fist | ~1 every few days | Live |
| Xebec | Mythical | — | ~1 every few days | Planned |
| Imu | God | Imu's Nemesis | ~1 per week | Planned |
Rewards stack by contribution: everyone who takes part earns something, anyone dealing ≥20% damage gets the armor set, and the top damage/kills leaders plus a lucky roll take the rarest prizes. Higher tiers pay far more (a God-tier first place is worth millions of belly) and drop better crate keys — Imu is the only fight that can drop a Supreme key. An armor set completes in roughly four to five kills.
Legendaries & 1-of-1s
At the very top sit the 1-of-1s — Legendary and Mythical items where only a single copy exists server-wide. No shop sells them; they're won through events, admin auctions, and special drops (win the World's Strongest Swordsman tournament and the Mythical Yoru is yours alone).
18 Store & Support
Belly in-game · support at fexrpiece.net
The in-game currency is Belly (berries). The real-money store is separate.
Ranks (one-time, permanent & stacking)
Subscriptions & cosmetics
- VIP — $12/mo — includes the Premium Battlepass every season, plus a VIP aura/nameplate, 5 homes, 15% discount, Devil Fruit Tracker,
/back, 25k daily belly, and a monthly Cosmetics + Weapons key. - Battle Pass — $15/season — unlocks the premium track (54 tiers of skins, cosmetics, auras, emotes, keys, belly). A season runs about 6 weeks.
- Cosmetics — themed character packs, auras ($5), emotes ($3), and store-exclusive Weapons/Cosmetic crates. The Stat Reset Scroll (respec your Doriki allocation) is here too — QoL, not power.
19 Featured Mods
The pillars of the experience
Mine Mine no Mi
The One Piece core — Devil Fruits, Haki, races, fighting styles, Doriki.
The Era of Pirates
Hundreds of fully 3D One Piece weapons and gear.
Custom NPCs
Powers every quest, trainer, dialogue, and boss.
FexrZuki Systems
Factions, crews, territory, ranks, and bounties.
Doriki Allocation
The points-and-pools ability progression system.
FexrPiece Ranked
The ELO ladder, betting, spectating, and leaderboard.
FexrNika Combat
Melee combos, dashes, and animated fruit/sword skills.
Navigation Hub
The Logpose menu, quest tracking, and the battlepass.
FexrPiece Gacha
The Devil Fruit crate & key system.
Aleki's / Small Ships
Buildable, sailable ships for the Grand Line.
When Dungeons Arise: Seven Seas
Structures and oceanic dungeons to raid.
Simple Voice Chat + Oculus
Proximity voice, and shaders you can toggle in-game.