FexrPiece

The Complete Guide

FexrPiece Wiki

Everything you need to carve your name into the Grand Line — choose a faction, master a fighting style, hunt a Devil Fruit, build a crew, claim territory, and climb the bounty board. This is how the world of FexrPiece works.

01 Getting Started

Your first hour on the seas

The moment you first join FexrPiece, a full-screen setup menu walks you through the three choices that define your character. These are permanent — they can only be reset by staff or a rare in-game item — so choose with intent.

  • Faction — Pirate, Marine, Revolutionary, or Bounty Hunter. This decides who you fight, who you can ally with, and what kind of crew you build.
  • Race — Human, Fishman, Mink, or Cyborg. Each race unlocks its own questline and a unique set of combat abilities.
  • Fighting Style — your martial path (Black Leg, Swordsman, Sniper, and more), earned and leveled through trainer questlines across the map.
The Climb From there the loop is simple to learn and deep to master: train your abilities through race & style quests, gear up through the economy, hunt a Devil Fruit from the gacha, form or join a crew, claim territory, and raise your bounty until the whole server knows your name.

02 Factions

Power, territory, and war

Every player belongs to one of four factions. Beyond flavor, your faction drives the territory and PvP systems through Faction Power (FP) — the resource that lets you claim and defend land.

Pirates Marines Revolutionaries Bounty Hunters

Faction Power (FP)

  • Every player starts with 30 FP. FP is both how many chunks you can claim and how much power you have to defend them.
  • FP grows through the rank-up system — ten ranks total, +30 FP per rank, maxing at 300 FP per player.
  • A faction's total FP is the sum of all its members — a four-person crew starts with 120 FP and climbs from there.
  • Check your standing any time with /f power, shown as "Faction Name: (chunks claimed / faction power)".
Death has a cost Every death temporarily drains 5 FP, regenerating at 1 FP per hour while you're online. If your FP drops below your number of claimed chunks, your claims become vulnerable — rival factions can start taking your land until your power recovers.

Alliances

Factions can send ally requests to one another. Allied factions stop dealing PvP damage to each other (toggleable by leaders) and gain a lavender highlight on each other's nameplates. On FexrPiece, which factions can ally is limited by their alignment.

PvP Rules by Faction Type

MatchupDefault
Pirate vs MarinePvP always on
Pirate vs RevolutionaryPvP on (changeable)
Pirate vs PiratePvP on (changeable)
Pirate vs Bounty HunterNeutral (changeable)
Marine vs MarinePvP disabled
Marine vs RevolutionaryPvP always on
Revolutionary vs RevolutionaryPvP disabled
Bounty Hunter vs MarineDisabled (on inside Cross Guild)
Bounty Hunter vs Bounty HunterNeutral (changeable)

Key Commands

  • /f create / delete — found or disband a faction.
  • /f claim / unclaim / toggleclaim — manage chunk claims with your FP.
  • /f sethome / home — set and warp to a shared faction home.
  • /f trust / untrust — promote members to manage invites, claims, and allies.
  • /f ally add / remove, /f balance — diplomacy and the shared faction bank.

03 Crews

Your flag, your name, your legend

A crew is your core group — your identity on the server. The type of crew you can form is tied to your faction:

Pirate Crew

Pirates

Raid, conquer, and chase the highest bounty on the seas.

Marine Squad

Marines

Enforce order and hunt down the most wanted criminals.

Revolutionary Cell

Revolutionaries

Strike against the World Government from the shadows.

Bounty Hunter Guild

Bounty Hunters

Cash in heads for profit — loyal only to the next payday.

Crew Identity & Roles

  • Each crew has a name, a short tag, and a custom flag (PNG upload) shown on the UI, leaderboards, and territory map markers.
  • Roles run Leader → Officer → Member, each with their own permissions.
  • Crews set Ally or Enemy relationships with other crews (with a cooldown to stop diplomacy spam).
  • Every crew has a combined bounty total that feeds the crew leaderboard.

04 Territory Claiming

Hold the map, hold the power

Territory is claimed chunk-by-chunk using Faction Power, and it ties directly into the faction system — your land is only as safe as your FP is high.

  • Claim the chunk you're standing in with /f claim, or use /f toggleclaim to claim every chunk you walk through until you stop or run out of FP.
  • Inside your claims, faction members can build and break freely. Even the One Piece islands are claimable — the only place that can never be claimed is spawn.
  • Claims aren't drawn on a map — but anyone entering your territory triggers a chat alert for both sides, so ambushes cut both ways.
  • The world is split into three regions that scale with progression: East Blue, the Grand Line, and the New World.
Taking enemy land You can't claim over a healthy faction's chunks no matter how much FP you have. The only way to take territory is to catch a faction whose FP has dropped below their claim count — usually by killing their members in PvP to drain their power. Siege through bloodshed, not brute numbers.

05 Bounties & Ranks

Fame is a target on your back

Your bounty is your reputation made numeric — and the higher it climbs, the bigger the prize on your head.

Earning a Bounty

  • PvP kills are the primary source — defeat a player and claim a share of their bounty.
  • Boss kills and NPC kills add smaller amounts, with optional quest rewards on top.
  • Anti-abuse rules keep it honest: kill cooldowns between the same two players, diminishing returns on repeat kills, power-gap limits, and no bounty transfer inside safe zones.

Admin-Adjusted Bounties

Bounties aren't purely mechanical. While kills, bosses, and quests track your bounty automatically, admins can hand-adjust it too — raising the bounty of a player who pulls off something truly extraordinary, or lowering it when someone earns the opposite. Your reputation is shaped by both your blade and your deeds.

The Weekly Newsletter

Every week, FexrPiece publishes its own newsletter spotlighting the state of the world — featured player bounties, who's climbing, who's fallen, and the standout moments of the week. It's the in-character record of who matters on the seas right now.

Leaderboards & Ranks

  • Global player and crew bounty leaderboards track who's truly dangerous.
  • Ranks are assigned automatically by bounty thresholds within your faction and shown on your profile and nameplate.
  • The server's top titles — Yonko, Warlord, Fleet Admiral and more — are prestige ranks granted by staff to the players who've truly earned them.

06 Races & Race Quests

Four bloodlines, four paths of power

Your race grants a unique questline that walks you across the map, defeating trainers and bosses to unlock a full kit of racial abilities. Each line ends with a signature boss fight.

Human — Rokushiki

Garp → Lucci → Kaku → Blueno → Lucci (Post-TS)

The Six Powers of the Marines. Train under Garp at Shells Town and rise through CP9 to master Soru, Geppo, Shigan, Rankyaku, Tekkai, Kamie, and finally Rokuogan.

Fishman — Fishman Karate

Arlong → Kuroobi → Jinbe → Neptune

Strike through water itself. From Arlong Park to the depths of Fishman Island, master Uchimizu through Karakusagawara Seiken — ending with Vander Decken IX.

Mink — Electro

Wanda → Carrot → Inuarashi → Pedro → Nekomamushi

Channel the current in your blood. Train across Zou and Whole Cake to unlock Eleclaw, Sulong, and the full storm of Electrical Shower — capped by the fight against Jack.

Cyborg — Franky Arsenal

Franky (pre & post-timeskip)

Build yourself into a weapon. Learn Fresh Fire, Strong Right, Radical Beam and more across Water 7, Enies Lobby, Sabaody, and Dressrosa — finishing with Senor Pink.

Every quest is hand-written with full character dialogue — these aren't fetch quests with a coat of paint, they're a journey through One Piece's world with the characters who'd actually teach you.

07 Fighting Styles

Master a martial art, one trainer at a time

Independent of your race, your fighting style is a separate progression path with its own trainer questlines scattered across the map. Each style is a full kit earned through escalating trials.

Black Leg

Zeff · Baratie

Fight with nothing but your legs. Train under Zeff and end by kicking Don Krieg back into the sea.

Brawler

Gorilla Trainer · Jungle

Crush enemies with your bare fists. Beat the beasts of the jungle, then the Alpha himself.

Swordsman

Zoro's Trainer · Dojo

The way of the blade — flow, precision, and the decisive cut. Hunt down the mysterious Flame Blade.

Sniper

Usopp → Sogeking → Heracles'n

Win from distance with angle, timing, and brains. An eight-quest marksman's gauntlet.

Art of Weather

Nami → Usopp → Weatheria

Bend heat, cold, and lightning to your will across eleven quests, ending in the Thunderstorm Tempo.

Doctor

Hiriluk → Hogback → Shanba

Heal allies and weaponize medicine — brew cures, contain a virus, and survive a failed experiment.

Note Several fighting-style questlines are still being expanded and balanced. Expect new techniques, trainers, and refinements as the server grows.

08 Devil Fruits & the Fruit Gacha

Power has a price — and a roll of the dice

Devil Fruits are the rarest power on the server, and there are exactly two ways to get one: the Fruit Gacha, or admin-hosted events. You won't find them lying in the world — the only road to a fruit runs through the gacha.

How the Gacha Works

  • The gacha is a shop NPC that resets globally every 24 hours — the same lineup for the whole server, refreshing on a fixed daily timer.
  • Each rotation rolls 2–3 crate slots independently using a weighted RNG, so the lineup is different almost every day.
  • The four rarity crates run from common to rarest: East BlueGrand LineSupremeKing's. East Blue appears almost every rotation; King's is the genuine jackpot at roughly a 1% chance.
  • At least one East Blue crate is guaranteed every rotation as a failsafe — so there's always something within reach, while King's crates stay truly special.

Typed Crates

Alongside the four rarity tiers, three type-based crates let you chase a specific kind of power rather than rolling blind:

Logia Zoan Paramecia
Random, but fair The system is built to feel like a true roll of fate while staying balanced — consistent low-tier access keeps fruits obtainable for everyone, the rarity of King's crates keeps the chase alive, and the daily reset gives the whole server a reason to check back every day.

Fruit Rules

  • Fruit loss on death is ON. Die, and your Devil Fruit is up for grabs — slay a fruit user and you can claim their power for yourself. Every fruit you carry is a risk worth defending.
  • Duplicates are allowed. More than one of the same fruit can exist on the server at once, so a power you want is never permanently locked away by another player owning it.
  • Doriki is kept on death. Your Doriki (your character's combat level) is not lost when you die — the progress you grind stays yours, even when your fruit doesn't.

Note: weapon and cosmetic crates are a separate, paid system through the store — the Fruit Gacha is purely for Devil Fruits.

09 Haki

The unseen power of will

Observation, Armament, and Conqueror's Haki are the will-based powers that separate the good from the truly dangerous. The FexrPiece Haki system is currently in active development.

In Development

The full Haki progression — how it's trained, leveled, and used in combat — is being designed now. Watch the News tab and our Discord for the reveal.

10 Economy & Shops

Belly makes the world turn

The server currency is Belly (฿), and your wealth is your progression — gear, ships, supplies, and prestige all flow through it. There are two distinct shop systems.

The Global Shop — /shop

A custom-built rotating shop you can open anywhere with /shop. It has six tabs that auto-refresh every 6 hours with fresh stock:

Weapons Armor Food Materials Misc Store

Five of the tabs rotate their loot every six hours. The sixth — the Store tab — holds the official store items and doesn't rotate; clicking one takes you straight to checkout.

Black Market Dealers

Beyond the global shop, six tiers of Black Market Dealer NPCs are the price anchor for the entire economy — fixed-price vendors with infinite stock, scaling from starter gear to the best weapons money can buy.

1Street FenceCommon gear · East Blue starter islands · Day 1–3
2Dock SmugglerCommon + Uncommon · first week
3Grand Line TraderUncommon + low Rare · established players
4Paradise BrokerCore Rare stock
5New World FixerPremium Rare + entry Epic · late game
6Emperor's QuartermasterThe best purchasable Epics · veteran tier
  • Each tier is roughly 3× the last — every tier is a real milestone that stretches the climb across weeks.
  • Dealers buy back eligible items at 30% of their sale price — a deliberate money sink, not a payday.
  • Legendaries, Mythicals, crate-exclusive weapons, and 3D cosmetic armor are never sold by any dealer — those stay exclusive to events, bosses, crates, and player trades.

11 Player Auction House

Where players set the price

While dealers are the liquidity floor, the player-run auction house is where items trade at their real value. Powered by zAuctionHouseV3, it's a full in-game marketplace.

  • List your items for sale in Belly straight from an in-game GUI.
  • Browse and search everyone's listings by category to find exactly what you need.
  • Buy instantly — purchased items go to you, the Belly goes to the seller.
  • Listings that expire or sell are tracked so nothing is ever lost; your items and earnings are recoverable.
Why it matters The auction house is the only place to fairly buy and sell the items dealers won't touch — crate exclusives, rare drops, and the items that hold their value. It's the beating heart of the player economy.

12 1-of-1 Legendaries & Mythicals

Only one exists — make it yours

At the very top of the item ladder sit the 1-of-1s: Legendary and Mythical grade items where only a single copy exists on the entire server. No shop sells them. No two players can own the same one. They are the ultimate status symbols.

How They're Won

  • Events — staff-hosted competitions with a 1-of-1 on the line. Win the World's Strongest Swordsman tournament, for example, and the Mythical-grade Yoru is yours alone.
  • Admin Auctions — the rarest items put up for the whole server to bid on.
  • Raid Boss Drops — some world bosses have a chance to drop a true 1-of-1 to whoever brings them down.
The velvet rope Because only one of each exists, owning a 1-of-1 means you hold something no one else on the server can. Lose it, sell it, or get it taken in a trade, and it's gone — that's what makes them the most coveted items in the world.

13 Raid & World Bosses

When the sea itself fights back

Raid bosses are world bosses — they're either placed by staff or spawn randomly into the live world. When one appears, every online player gets a server-wide alert across the top of their screen, hinting at where it surfaced or who has arrived.

  • No schedule, no warning — a boss can drop into the world at any time, and the race to find it is on.
  • The on-screen announcement teases the location or identity, sending players scrambling across the map.
  • Bring one down and the rewards can be enormous — including, for some bosses, a chance at a true 1-of-1 drop.
Be ready World bosses reward the prepared and the fast. Keep your kit sharp and your crew close — when the alert flashes, the whole server is already moving.

14 Featured Mods

The pillars of the experience

FexrPiece runs 70+ mods, but these are the heavy hitters that make the world what it is:

Mine Mine no Mi

The One Piece core — Devil Fruits, races, fighting styles, and the combat backbone of the entire server.

The Era of Pirates

Hundreds of fully 3D modeled One Piece weapons and gear — the iconic blades you actually recognize.

Custom NPCs

Powers every quest, trainer, dialogue, and boss encounter across the race and fighting-style storylines.

Aleki's Nifty Ships

Buildable, sailable ships — crew up and take to the seas the way the Grand Line is meant to be traveled.

When Dungeons Arise: Seven Seas

Sprawling structures and oceanic dungeons that fill the world with places worth exploring and raiding.

Alex's Mobs

Dozens of new creatures — including the sea-faring beasts that make open water genuinely dangerous.

Simple Voice Chat

Proximity voice chat — talk to your crew and taunt your enemies in real time across the seas.

Custom FEXR Mods

In-house weapons, abilities, and systems built by the team specifically for FexrPiece — content you won't find anywhere else.