01 Getting Started
Your first hour on the seas
The moment you first join FexrPiece, a full-screen setup menu walks you through the three choices that define your character. These are permanent — they can only be reset by staff or a rare in-game item — so choose with intent.
- Faction — Pirate, Marine, Revolutionary, or Bounty Hunter. This decides who you fight, who you can ally with, and what kind of crew you build.
- Race — Human, Fishman, Mink, or Cyborg. Each race unlocks its own questline and a unique set of combat abilities.
- Fighting Style — your martial path (Black Leg, Swordsman, Sniper, and more), earned and leveled through trainer questlines across the map.
02 Factions
Power, territory, and war
Every player belongs to one of four factions. Beyond flavor, your faction drives the territory and PvP systems through Faction Power (FP) — the resource that lets you claim and defend land.
Faction Power (FP)
- Every player starts with 30 FP. FP is both how many chunks you can claim and how much power you have to defend them.
- FP grows through the rank-up system — ten ranks total, +30 FP per rank, maxing at 300 FP per player.
- A faction's total FP is the sum of all its members — a four-person crew starts with 120 FP and climbs from there.
- Check your standing any time with /f power, shown as "Faction Name: (chunks claimed / faction power)".
Alliances
Factions can send ally requests to one another. Allied factions stop dealing PvP damage to each other (toggleable by leaders) and gain a lavender highlight on each other's nameplates. On FexrPiece, which factions can ally is limited by their alignment.
PvP Rules by Faction Type
| Matchup | Default |
|---|---|
| Pirate vs Marine | PvP always on |
| Pirate vs Revolutionary | PvP on (changeable) |
| Pirate vs Pirate | PvP on (changeable) |
| Pirate vs Bounty Hunter | Neutral (changeable) |
| Marine vs Marine | PvP disabled |
| Marine vs Revolutionary | PvP always on |
| Revolutionary vs Revolutionary | PvP disabled |
| Bounty Hunter vs Marine | Disabled (on inside Cross Guild) |
| Bounty Hunter vs Bounty Hunter | Neutral (changeable) |
Key Commands
- /f create / delete — found or disband a faction.
- /f claim / unclaim / toggleclaim — manage chunk claims with your FP.
- /f sethome / home — set and warp to a shared faction home.
- /f trust / untrust — promote members to manage invites, claims, and allies.
- /f ally add / remove, /f balance — diplomacy and the shared faction bank.
03 Crews
Your flag, your name, your legend
A crew is your core group — your identity on the server. The type of crew you can form is tied to your faction:
Pirate Crew
Raid, conquer, and chase the highest bounty on the seas.
Marine Squad
Enforce order and hunt down the most wanted criminals.
Revolutionary Cell
Strike against the World Government from the shadows.
Bounty Hunter Guild
Cash in heads for profit — loyal only to the next payday.
Crew Identity & Roles
- Each crew has a name, a short tag, and a custom flag (PNG upload) shown on the UI, leaderboards, and territory map markers.
- Roles run Leader → Officer → Member, each with their own permissions.
- Crews set Ally or Enemy relationships with other crews (with a cooldown to stop diplomacy spam).
- Every crew has a combined bounty total that feeds the crew leaderboard.
04 Territory Claiming
Hold the map, hold the power
Territory is claimed chunk-by-chunk using Faction Power, and it ties directly into the faction system — your land is only as safe as your FP is high.
- Claim the chunk you're standing in with /f claim, or use /f toggleclaim to claim every chunk you walk through until you stop or run out of FP.
- Inside your claims, faction members can build and break freely. Even the One Piece islands are claimable — the only place that can never be claimed is spawn.
- Claims aren't drawn on a map — but anyone entering your territory triggers a chat alert for both sides, so ambushes cut both ways.
- The world is split into three regions that scale with progression: East Blue, the Grand Line, and the New World.
05 Bounties & Ranks
Fame is a target on your back
Your bounty is your reputation made numeric — and the higher it climbs, the bigger the prize on your head.
Earning a Bounty
- PvP kills are the primary source — defeat a player and claim a share of their bounty.
- Boss kills and NPC kills add smaller amounts, with optional quest rewards on top.
- Anti-abuse rules keep it honest: kill cooldowns between the same two players, diminishing returns on repeat kills, power-gap limits, and no bounty transfer inside safe zones.
Admin-Adjusted Bounties
Bounties aren't purely mechanical. While kills, bosses, and quests track your bounty automatically, admins can hand-adjust it too — raising the bounty of a player who pulls off something truly extraordinary, or lowering it when someone earns the opposite. Your reputation is shaped by both your blade and your deeds.
The Weekly Newsletter
Every week, FexrPiece publishes its own newsletter spotlighting the state of the world — featured player bounties, who's climbing, who's fallen, and the standout moments of the week. It's the in-character record of who matters on the seas right now.
Leaderboards & Ranks
- Global player and crew bounty leaderboards track who's truly dangerous.
- Ranks are assigned automatically by bounty thresholds within your faction and shown on your profile and nameplate.
- The server's top titles — Yonko, Warlord, Fleet Admiral and more — are prestige ranks granted by staff to the players who've truly earned them.
06 Races & Race Quests
Four bloodlines, four paths of power
Your race grants a unique questline that walks you across the map, defeating trainers and bosses to unlock a full kit of racial abilities. Each line ends with a signature boss fight.
Human — Rokushiki
The Six Powers of the Marines. Train under Garp at Shells Town and rise through CP9 to master Soru, Geppo, Shigan, Rankyaku, Tekkai, Kamie, and finally Rokuogan.
Fishman — Fishman Karate
Strike through water itself. From Arlong Park to the depths of Fishman Island, master Uchimizu through Karakusagawara Seiken — ending with Vander Decken IX.
Mink — Electro
Channel the current in your blood. Train across Zou and Whole Cake to unlock Eleclaw, Sulong, and the full storm of Electrical Shower — capped by the fight against Jack.
Cyborg — Franky Arsenal
Build yourself into a weapon. Learn Fresh Fire, Strong Right, Radical Beam and more across Water 7, Enies Lobby, Sabaody, and Dressrosa — finishing with Senor Pink.
Every quest is hand-written with full character dialogue — these aren't fetch quests with a coat of paint, they're a journey through One Piece's world with the characters who'd actually teach you.
07 Fighting Styles
Master a martial art, one trainer at a time
Independent of your race, your fighting style is a separate progression path with its own trainer questlines scattered across the map. Each style is a full kit earned through escalating trials.
Black Leg
Fight with nothing but your legs. Train under Zeff and end by kicking Don Krieg back into the sea.
Brawler
Crush enemies with your bare fists. Beat the beasts of the jungle, then the Alpha himself.
Swordsman
The way of the blade — flow, precision, and the decisive cut. Hunt down the mysterious Flame Blade.
Sniper
Win from distance with angle, timing, and brains. An eight-quest marksman's gauntlet.
Art of Weather
Bend heat, cold, and lightning to your will across eleven quests, ending in the Thunderstorm Tempo.
Doctor
Heal allies and weaponize medicine — brew cures, contain a virus, and survive a failed experiment.
08 Devil Fruits & the Fruit Gacha
Power has a price — and a roll of the dice
Devil Fruits are the rarest power on the server, and there are exactly two ways to get one: the Fruit Gacha, or admin-hosted events. You won't find them lying in the world — the only road to a fruit runs through the gacha.
How the Gacha Works
- The gacha is a shop NPC that resets globally every 24 hours — the same lineup for the whole server, refreshing on a fixed daily timer.
- Each rotation rolls 2–3 crate slots independently using a weighted RNG, so the lineup is different almost every day.
- The four rarity crates run from common to rarest: East Blue → Grand Line → Supreme → King's. East Blue appears almost every rotation; King's is the genuine jackpot at roughly a 1% chance.
- At least one East Blue crate is guaranteed every rotation as a failsafe — so there's always something within reach, while King's crates stay truly special.
Typed Crates
Alongside the four rarity tiers, three type-based crates let you chase a specific kind of power rather than rolling blind:
Fruit Rules
- Fruit loss on death is ON. Die, and your Devil Fruit is up for grabs — slay a fruit user and you can claim their power for yourself. Every fruit you carry is a risk worth defending.
- Duplicates are allowed. More than one of the same fruit can exist on the server at once, so a power you want is never permanently locked away by another player owning it.
- Doriki is kept on death. Your Doriki (your character's combat level) is not lost when you die — the progress you grind stays yours, even when your fruit doesn't.
Note: weapon and cosmetic crates are a separate, paid system through the store — the Fruit Gacha is purely for Devil Fruits.
09 Haki
The unseen power of will
Observation, Armament, and Conqueror's Haki are the will-based powers that separate the good from the truly dangerous. The FexrPiece Haki system is currently in active development.
10 Economy & Shops
Belly makes the world turn
The server currency is Belly (฿), and your wealth is your progression — gear, ships, supplies, and prestige all flow through it. There are two distinct shop systems.
The Global Shop — /shop
A custom-built rotating shop you can open anywhere with /shop. It has six tabs that auto-refresh every 6 hours with fresh stock:
Five of the tabs rotate their loot every six hours. The sixth — the Store tab — holds the official store items and doesn't rotate; clicking one takes you straight to checkout.
Black Market Dealers
Beyond the global shop, six tiers of Black Market Dealer NPCs are the price anchor for the entire economy — fixed-price vendors with infinite stock, scaling from starter gear to the best weapons money can buy.
- Each tier is roughly 3× the last — every tier is a real milestone that stretches the climb across weeks.
- Dealers buy back eligible items at 30% of their sale price — a deliberate money sink, not a payday.
- Legendaries, Mythicals, crate-exclusive weapons, and 3D cosmetic armor are never sold by any dealer — those stay exclusive to events, bosses, crates, and player trades.
11 Player Auction House
Where players set the price
While dealers are the liquidity floor, the player-run auction house is where items trade at their real value. Powered by zAuctionHouseV3, it's a full in-game marketplace.
- List your items for sale in Belly straight from an in-game GUI.
- Browse and search everyone's listings by category to find exactly what you need.
- Buy instantly — purchased items go to you, the Belly goes to the seller.
- Listings that expire or sell are tracked so nothing is ever lost; your items and earnings are recoverable.
12 1-of-1 Legendaries & Mythicals
Only one exists — make it yours
At the very top of the item ladder sit the 1-of-1s: Legendary and Mythical grade items where only a single copy exists on the entire server. No shop sells them. No two players can own the same one. They are the ultimate status symbols.
How They're Won
- Events — staff-hosted competitions with a 1-of-1 on the line. Win the World's Strongest Swordsman tournament, for example, and the Mythical-grade Yoru is yours alone.
- Admin Auctions — the rarest items put up for the whole server to bid on.
- Raid Boss Drops — some world bosses have a chance to drop a true 1-of-1 to whoever brings them down.
13 Raid & World Bosses
When the sea itself fights back
Raid bosses are world bosses — they're either placed by staff or spawn randomly into the live world. When one appears, every online player gets a server-wide alert across the top of their screen, hinting at where it surfaced or who has arrived.
- No schedule, no warning — a boss can drop into the world at any time, and the race to find it is on.
- The on-screen announcement teases the location or identity, sending players scrambling across the map.
- Bring one down and the rewards can be enormous — including, for some bosses, a chance at a true 1-of-1 drop.
14 Featured Mods
The pillars of the experience
FexrPiece runs 70+ mods, but these are the heavy hitters that make the world what it is:
Mine Mine no Mi
The One Piece core — Devil Fruits, races, fighting styles, and the combat backbone of the entire server.
The Era of Pirates
Hundreds of fully 3D modeled One Piece weapons and gear — the iconic blades you actually recognize.
Custom NPCs
Powers every quest, trainer, dialogue, and boss encounter across the race and fighting-style storylines.
Aleki's Nifty Ships
Buildable, sailable ships — crew up and take to the seas the way the Grand Line is meant to be traveled.
When Dungeons Arise: Seven Seas
Sprawling structures and oceanic dungeons that fill the world with places worth exploring and raiding.
Alex's Mobs
Dozens of new creatures — including the sea-faring beasts that make open water genuinely dangerous.
Simple Voice Chat
Proximity voice chat — talk to your crew and taunt your enemies in real time across the seas.
Custom FEXR Mods
In-house weapons, abilities, and systems built by the team specifically for FexrPiece — content you won't find anywhere else.